Lego SPIKE Prime Robots
Description - Develop student skills in experimenting, coding, prototyping, and problem-solving.
Easy to set up and launch with endless possibilities, this Lego® set will have students not wanting to stop their work at the end of a session!
Lego® SPIKE Prime Website - Lego uses drag-and-drop coding based on Scratch with optional text-based Python coding.
Check out lesson plans that are ready to implement immediately. (Scroll down this page for more details.)
​
Download the free app that supports coding here.
​
Access the web-based coding platform here.
Lessons for Each Unit
-
Lesson 1: Help! - Define a problem by observing a scenario. NGSS Standards: MS-ETS1-1; Common Core: CCSS.ELA-Literacy.SL.6.1
-
Lesson 2: Hopper Race - Design multiple prototypes to find the most effective way to move a robot without using wheels. NGSS Standards: MS-ETS1-1; Common Core: CCSS.MATH.CONTENT.6.EE.B.7
-
Lesson 3: Super Cleanup - Test the efficiency of two different grabber designs and determine the best design based on specific test criteria. NGSS Standards: MS-ETS1-3; Common Core: CCSS.ELA-LITERACY.SL.6.4; CCSS.MATH.CONTENT.6.RP.A.3.C
-
Lesson 4: Broken - Figure out why something isn't working and fix it. NGSS Standards: MS-ETS1-3; Common Core: CCSS.ELA-LITERACY.SL.6.2; CCSS.MATH.CONTENT.6.G.A.1
-
Lesson 5: Design for Someone - Use the complete design process to solve a real-world problem linked to prostheses. NGSS Standards: MS-ETS1-2; Common Core: CCSS.ELA-LITERACY.SL.6.4
-
Lesson 6: Design for You - Exercise creativity, explore the design engineering process, and invent a desktop helper.
Unit 2: Kickstart a Business​
-
Lesson 1: Place Your Order - Follow a user guide video to replicate the actions of a "quality check" robot. CSTA Standards: 2-AP-10; 2-AP-13; Common Core: CCSS.ELA-LITERACY.W.7.2
-
Lesson 2: Out of Order - Find and fix mistakes in a program to make a Delivery Cart work as intended. CSTA Standards: 2-CS-03; Common Core: CCSS.ELA-LITERACY.W.7.2; CCSS.MATH.CONTENT.7.NS.A.3
-
Lesson 3: Track Your Packages - Remix programming stacks to use an X-Y tracking device to follow a path on a piece of paper. CSTA Standards: 2-AP-16; Common Core: CCSS.MATH.CONTENT.7.RP.A.1
-
Lesson 4: Keep It Safe - Use conditions to lock or unlock the door of a safe-deposit box. CSTA Standards: 2-AP-12 6-8; 2-NI-05 6-8; Common Core: CCSS.ELA-LITERACY.L.7.6
-
Lesson 5: Keep it really safe! - Use compound conditions to reinforce the encryption pattern on a safe-deposit box. CSTA Standards: 2-AP-12 6-8; Common Core: CCSS.ELA-LITERACY.L.7.6
-
Lesson 6: Automate it! - Create and program an automated helper that can identify and ship the correct package based on color. NGSS Standards: MS-ETS1-4; CSTA Standards: 2-CS-02 6-8; Common Core: CCSS.ELA-LITERACY.SL.7.5
-
Lesson 7: Back to Back - Not all code is on a computer. Write pseudocode that tells how to build a LEGO® model!
-
Lesson 1: Break Dance - Synchronize motor movements of a "break dancer" to keep in rhythm with light and beats. CSTA Standards: 2-DA-09; ISTE Standards: 1a; 1i; Common Core: CCSS.MATH.CONTENT.6.RP.A.3.D; CCSS.MATH.CONTENT.6.NS.C.5
-
Lesson 2: Repeat 5 Times - Use variables to count the number of sit-ups and calories burned during a workout. CSTA Standards: 2-AP-11; Common Core: CCSS.ELA-LITERACY.SL.8.4; CCSS.ELA-LITERACY.SL.8.5; CCSS.MATH.CONTENT.8.F.A.3; CCSS.MATH.CONTENT.8.F.B.4
-
Lesson 3: Rain or shine? - Create a way of displaying a weather forecast using qualitative cloud data. CSTA Standard: 2-DA-08 6-8; Common Core: CCSS.MATH.CONTENT.8.SP.A.4
-
Lesson 4: Wind Speed - Create a way to display wind speed using quantitative cloud data. CSTA Standard: 2-DA-08; Common Core: CCSS.MATH.CONTENT.8.EE.A.4
-
Lesson 5: Veggie Love - Use live forecast data to decide whether tomato plants will need to be watered this week. CSTA Standard: 2-DA-08; 2-AP-11 6-8
-
Lesson 6: Brain Game - Record multiple values at the same time in an array (list), and compare values. CSTA Standards: 2-DA-09 6-8; 3A-AP-14 9-10; Common Core: CCSS.ELA-LITERACY.RI.8.4; CCSS.MATH.CONTENT.8.SP.A.1
-
Lesson 7: The Coach - Design, build, and program a training coach to improve the process of mastering something. NGSS Standards: MS-ETS1-2; CSTA Standards: 2-IC-20 6-8; 2-CS-02 6-8; Common Core: CCSS.ELA-LITERACY.SL.8.4
-
Lesson 8: Code Your Moves - Unplugged coding: Use pseudocode to write a program for a dance move.
-
Lesson 1: Training Camp 1: Driving Around - Build a Practice Driving Base and make precise and controlled movements. NGSS Standards: MS-ETS1-4; CSTA Standards 2-CS-01 6-8; Common Core: CCSS.MATH.CONTENT.7.G.B.4; CCSS.ELA-LITERACY.W.6.1
-
Lesson 2: Training Camp 2: Playing with Objects - Use sensors to control motors and interact with objects on the competition field. NGSS Standards: MS-ETS1-4; CSTA Standards: 2-AP-12 6-8; Common Core: CCSS.ELA-LITERACY.W.6.2; CCSS.MATH.CONTENT.6.NS.C.7; CCSS.MATH.CONTENT.6.NS.C.7.A
-
Lesson 3: Training Camp 3: Reacting to the Lines - Write programs using the Color Sensor to make the Driving Base autonomous. NGSS Standards: MS-ETS1-4; CSTA Standards: 2-AP-12 6-8; Common Core: CCSS.ELA-LITERACY.SL.6.4; CCSS.MATH.CONTENT.6.NS.C.7.A
-
Lesson 4: The Guided Mission 2023-24 - Coach your team through a Base real FIRST® LEGO® League mission and prepare them for the challenges to come!
-
Lesson 5: Assembling an Advanced Driving - Use effective teamwork to build and present a strong competition-ready Driving Base. NGSS Standards: MS-ETS1-1; MS-ETS1-4; CSTA Standards: 2-CS-01 6-8; Common Core: CCSS.ELA-LITERACY.W.6.1
-
Lesson 6: My Code, Our Program - Use My Blocks to write organized programs that'll help the Advanced Driving Base perform quickly and reliably. Common Core: CCSS.MATH.CONTENT.7.G.B.4; CCSS.ELA-LITERACY.W.6.1
-
Lesson 7: Time for an Upgrade - Build motorized tools that can help solve competition task. NGSS Standards: MS-ETS1-4; CSTA Standards: 2-AP-17 6-8; Common Core: CCSS.ELA-LITERACY.W.6.1
-
Lesson 8: Mission Ready - Use controlled motor movements, sensors, and organized programs to solve a practice competition challenge in the shortest amount of time. NGSS Standards: MS-ETS1-4; CSTA Standards: 2-AP-11 6-8; 2-AP-14 6-8; 2-AP-19 6-8; Common Core: CCSS.MATH.CONTENT.7.G.B.4; CCSS.ELA-LITERACY.W.6.1
-
Lesson 9: Mission Training: Creative Problem-Solving - Build your mission strategy skills. Use the design process to develop a creative solution to a problem.
-
Lesson 1: Stretch with Data - Match graph values and explore margins of error qualitatively. NGSS Standards: MS-ETS1-4; Common Core:
CCSS.MATH.CONTENT.7.RP.A.2; CCSS.MATH.CONTENT.8.F.A.3; CCSS.ELA-LITERACY.SL.8.4; CCSS.ELA-LITERACY.SL.8.5; CSTA Standards: 2-CS-01; 2-CS-02; 2-DA-09; ISTE Standards: 4a; 4b; 4c; 5b; 5d -
Lesson 2: This is Uphill - Graph energy consumption to gain potential energy. NGSS Standards: MS-PS3-4; Common Core: CCSS.MATH.CONTENT.7.RP.A.2; CCSS.MATH.CONTENT.7.RP.A.2.A; CCSS.MATH.CONTENT.7.RP.A.2.B; CCSS.MATH.CONTENT.7.RP.A.2.C; CCSS.MATH.CONTENT.7.RP.A.2.D; CCSS.ELA-LITERACY.W.7.2; CCSS.ELA-LITERACY.W.7.2.A: CSTA Standards: 2-CS-02;
2-DA-09: ISTE Standards: 4a; 4b; 4c; 5b; 5d -
Lesson 3: Time for Squat Jumps - Graph potential energy at the maximum height of a jump. NGSS Standards: MS-PS3-4; Common Core:
CCSS.MATH.CONTENT.7.RP.A.2; CCSS.MATH.CONTENT.7.RP.A.2.A; CCSS.MATH.CONTENT.7.RP.A.2.B; CCSS.MATH.CONTENT.7.RP.A.2.C; CCSS.MATH.CONTENT.7.RP.A.2.D; CCSS.ELA-LITERACY.W.7.2; CCSS.ELA-LITERACY.W.7.2.A; CSTA Standards: 2-CS-01; 2-CS-02; 2-DA-08;
2-DA-09 -
Lesson 4: Watch Your Steps - Explore kinetic energy during a movement at constant speed. NGSS Standards: MS-PS3-4; Common Core:
CCSS.MATH.CONTENT.7.RP.A.2; CCSS.MATH.CONTENT.7.RP.A.2.A; CCSS.MATH.CONTENT.7.RP.A.2.B; CCSS.MATH.CONTENT.7.RP.A.2.C; CCSS.MATH.CONTENT.7.RP.A.2.D; CCSS.ELA-LITERACY.W.7.2; CCSS.ELA-LITERACY.W.7.2.A; CSTA Standards: 2-CS-01; 2-CS-02; 2-DA-08; ISTA Standards: 4a; 4b; 4c; 5b; 5d -
Lesson 5: Aim for It - Explore kinetic energy during a movement using variable speed. NGSS Standards: MS-PS3-4; Common Core: CCSS.MATH.CONTENT.7.RP.A.2; CCSS.MATH.CONTENT.7.RP.A.2.A; CCSS.MATH.CONTENT.7.RP.A.2.B; CCSS.MATH.CONTENT.7.RP.A.2.C; CCSS.MATH.CONTENT.7.RP.A.2.D; CCSS.ELA-LITERACY.W.7.2; CCSS.ELA-LITERACY.W.7.2.A
-
Lesson 6: The Obstacle Course - Illustrate potential and kinetic energy transfer. NGSS Standards: MS-PS3-2; MS-ETS1-4; MS-ETS1-3; CSTA Standards: 2-CS-02; 2-CS-03; 2-DA-09; ISTE Standards: 4a; 4b; 4c; 5b; 5d
-
Lesson 1: Pass the Brick - Practice teamwork techniques by working through four engaging challenges. NGSS Standards: MS-ETS1-1; Common Core: CCSS.MATH.CONTENT.6.SP.A.2; Common Core: CCSS.ELA-LITERACY.SL.6.6
-
Lesson 2: Ideas, the LEGO way! - Use LEGO bricks as a unique way to generate creative ideas. ISTE Standards: 4a; NGSS Standards: MS-ETS1-2; Common Core: SL.6.1; SL.6.5; W.8.4
-
Lesson 3: What is this? - Define, customize, and communicate the use of a new “thing.” NGSS Standards: MS-ETS1-1; MS-ETS1-2; Common Core: CCSS.ELA-LITERACY.SL.6.4; CCSS.ELA-LITERACY.SL.6.5
-
Lesson 4: Going the Distance - Program a Rhino to start and stop before it hits something. Common Core: CCSS.MATH.CONTENT.6.SP.A.2; CCSS.ELA-LITERACY.SL.6.6
-
Lesson 5: Goal! - Collaborate to build a fun tabletop challenge and score as many goals as possible. Common Core: CCSS.MATH.CONTENT.6.SP.B.5; CCSS.ELA-LITERACY.SL.6.4; CCSS.ELA-LITERACY.SL.6.5; ISTE Standards: 7C
Unit 7: FIRST® LEGO® League Archived Missions
-
Lesson 1: The Crane Mission (2019) - Coach your team through a real FIRST LEGO League mission and prepare them for the challenges to come! NGSS Standards: MS-ETS1-4; CSTA Standards: 2-AP-11 6-8; 2-AP-14 6-8; 2-AP-19 6-8; Common Core: CCSS.MATH.CONTENT.7.G.B.4; CCSS.ELA-LITERACY.W.6.1
-
Lesson 2: The Guided Mission - Coach your team through a real FIRST LEGO League mission and prepare them for the challenges to come! NGSS Standards: MS-ETS1-4; CSTA Standards: 2-AP-11 6-8; 2-AP-14 6-8; 2-AP-19 6-8; Common Core: CCSS.MATH.CONTENT.7.G.B.4; CCSS.ELA-LITERACY.W.6.1